#include "DdaAlgorithm.h"

DdaAlgorithm::DdaAlgorithm()
{
}

DdaAlgorithm::~DdaAlgorithm()
{
}


Vector DdaAlgorithm::CalculateIntersection(const Vector& eyepoint, const Vector& direction, const Map& map)
{
	Vector v;

	return v;
}

Scalar DdaAlgorithm::CalculateDistance(const Vector& eyepoint, const Vector& endpoint)
{
	Scalar s;

	return s;
}
